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Dragon’s Dogma 2has one of the best character-creation tools, which allows you to make the persona for your Arisen and Pawn as you see fit. You can make a younger, older, bulkier, or even a dwarf-looking character. Once you have finalized the creation, you get prompted to select a name and Moniker.
The characters you create in the Dragon’s Dogma 2 Character Creator & Storage app can be ported into the full release. This means the name and Moniker you select for the character designs will all seamlessly transition into the final release, dropping you into the game’s action immediately.

What Is A Moniker?
Monikers are predefined names you select for your Arisenin the game. you may select any primary name at will, but Monikers can only be selected from the given names the game options provide. These are fixed and cannot be changed.
Monikers act as a safety netin the game andwill replace your original custom input nameif the system finds it offensive in certain areas. In other words, this isCapcom’s method of inserting the parental control systemin the game where, even though you can create an obscene, vulgar, or offensive name, the game eventually replaces it with a Moniker.

Afterfinalizing your name, you can find Monikersalphabetically, from A to Z. There arenearly 100 Monikers of your liking. Finding the Moniker that suits the main character or pawn’s class, build, and playstyle should not be an issue when you have so many options at the table.
Monikers For Pawns
Similar to the main character, youcan also finalize the name that you want and assign a Moniker for Pawnsfrom a predetermined list of names. This pop-up will appear once you have completed the character creation process, assigned a class to your pawn, and selected a voice.
Currently, there isno known method if a finalized Moniker for the main character or Pawn can later be changed. Assuming the game has in-depth RPG mechanics, it is only wise to guess there will be a process through which the Moniker can be changed.