Summary

Many things determine the power of a pal inPalworld. Passive skills, their levels, and various attacks are just a few. While pals can be powerful in practice, scorching enemies and freezing threats, their entries bring a little more insight into their character and, more importantly, their danger.

You might not consider a pal to be very threatening when you come across them, but some Paldeck entries say otherwise. Some utilise theirelement typesto bring vast amounts of power, while others use smarter, less physical methods to rise over others. Even the smallest creature can be deadly, so be thankful you’ll not encounter any of these pals in real life.

Palworld Jolthog Paldeck Entry

10Jolthog

Paldeck Entry

Releases the electricity stored in its body when under attack, producing a shock that can be over 10 million volts. If thrown, it can even be more lethal than any conventional heavy weaponry.

Jolthog are small pals, happy to help you generate electricity when you set up your first base. Their similarities to hedgehogs just make them cuter, so it’s hard to see how such an adorable creature could be so dangerous.

Palworld Daedream Paldeck Entry

Unfortunately, they can produce over 10 million volts, which means that Jolthog is, in terms of pure damage, one of the deadliest pals. There’s no way of surviving those volts when they’re aimed straight at you, but still, it’s a small price to pay for petting one, and we all want to.

9Daedream

It puts those it is interested in to sleep and shows them an endless stream of happy dreams. Those who fall under its spell are never to wake until death takes them.

Daedream are quite mesmerising creatures, with colourful, glowing hair that helps them stick out in the night. The Paldeck entry for Daedream emphasises their true danger, with the ability to put someone to sleep until death; how they do so is unexplained, but it wouldn’t be a surprise if it was from their galactic appearance.

Palworld Killamari Paldeck Entry

At first, it sounds nice, as a Daedream taking interest in someone and helping them to sleep with happy dreams doesn’t seem so bad. That is until you find there’s no way to wake up, and it’s a shame to realise they’re not as peaceful as their name suggests.

8Killamari

It wraps itself around an enemy’s head, sucking out their insides. Pal mummies are occasionally found, but these are in fact Killamari victims.

Like Jolthog, Killamari pals are small and seem quite happy to float around peacefully, but their entry says otherwise. If you ever pick up a Killamari, you’ll be able to see the circular mouth underneath, filled with sharp teeth.

Palworld Lunaris Paldeck Entry

Sucking out an enemy’s insides is a lethal way to die, so hopefully they don’t feel the need to do it often. Don’t let the eyes of a Killamari deceive you, they’re not as cuddly as they seem, though they do take hugging you to death quite literally.

7Lunaris

It can control those who carelessly stare into its eyes. Those seen with a Lunaris are in its mind, simply under its control.

While Lunaris don’t have many physical characteristics that make them fatal to unsuspecting victims, they play a mind game very well. Being able to control anyone who looks at you is an exceptionally strong ability, and simply glancing at a Lunaris is not a fun way to lose your life.

Palworld Relaxaurus Paldeck Entry

Lunaris could potentially control quite powerful pals in the right circumstances and could even make a whole army of them. Facing a Jetragon is difficult enough, but facing a Jetragon under the control of something else sounds even worse.

6Relaxaurus

Contrary to its blasé appearance, it’s quite ferocious. It perceives everything in its sight as prey and will stop at nothing to devour it.

Everyone recognises the wonderfullycute appearanceof a Relaxaurus, as these dinosaur pals are happy to help you, whether in battle or back at base. Even with their huge stature, they don’t look at all intimidating with their colourful pattern and happy run.

Palworld Felbat Paldeck Entry

In reality, Relaxaurus sees everything as food and will stop at nothing to eat it. The pal’s nonchalance towards all other living creatures makes it quite terrifying, so no matter how big or small, the Relaxaurus will take on the challenge of whatever prey it’s set its vacant eyes on.

5Felbat

Attacking from the shadows, this Pal traps its prey within its cloak-like wings. It’s probably best not to know what happens within them, or why the inside of its wings are stained red.

The Felbat takes on the resemblance of a kind of hypnotist, trapping prey in a never-ending sea of red underneath its cloak until it kills them. Unlike the Relaxaurus, the Felbat has an intimidating and mysterious aura that shrouds it in danger.

Palworld Astegon Paldeck Entry

While elegant in appearance, there’s no doubt that the assassin-style attack of a Felbat only ends in death. It’s only emphasised by the suggestion that the inside of its cloak is entirely red due to the number of creatures it killed.

4Astegon

A savage beast born of the abyss. Thou shall not stand before the beast. Thou shall not heed the beast.

Astegon’s Paldeck entry doesn’t give much specific information about its physical abilities, but the ominous message is enough to make you avoid it. Creatures born of the abyss are not ones to be trifled with, and a direct warning to not approach or interact with them is one to follow.

Palworld Orserk Paldeck Entry

Having an Astegon as a pal is beneficial for your party, but in reality, it’s probably smarter to stay away from them. It’s one of the few Paldeck entries with such a menacing warning, so the Dark Dragon pal must be deadly enough to warrant such a note.

3Orserk

It sends electricity into its foes' wounds, roasting them from the inside out. Fights between Orserk end in the blink of an eye.

An Electric Dragon pal, Orserk is known to be a terrifying enemy in Palworld, and it’s no surprise that its Paldeck entry stresses it as something to leave alone. Specifically, focusing on an enemy’s wounds is a brutal tactic to gain an advantage.

Palworld Faleris Paldeck Entry

If fights between Orserk end in the blink of an eye, it’s scary to imagine what a fight between an Orserk and a regular traveller would look like. Unlike Jolthog, it doesn’t mention how much electricity Orserk uses, but it doesn’t sound like a question anyone wants the answer to.

2Faleris

When it finds its prey it unleashes a whirlwind of flames, burning the entire area to ash. Faleris breath is known for its pleasing scent.

If targeting a single enemy isn’t adequate, Faleris fights back hard enough to burn the whole surrounding area into ash. Dealing that much damage when focusing on one thing makes for a particularly threatening pal.

Palworld Jetragon Paldeck Entry

One odd part of the entry mentions the pleasing scent of Faleris' breath, which could suggest that poor victims are too entranced to escape the danger or that Faleris may use that characteristic to gain an advantage. Either way, large areas are going to be subjected to lots of destruction, whether they want to be or not.

1Jetragon

Looks over the island of Palpagos from the ends of the sky. When the calamity awakens again, splitting the earth and setting the heavens on fire, he will destroy it with a glare of complete obliteration.

Jetragon is known for being one of the most powerful pals in the game, and its Paldeck entry certainly does it justice. To be in charge of protecting the world against a catastrophic event takes a lot of strength, so it’s not surprising that it canonly be found in one placeon Palpagos islands.

There’s no denying that Jetragon is, realistically, the deadliest pal in the Paldeck. Having enough power to obliterate the most dangerous threats means, if it wanted to, could equally annihilate anything that lived, so let’s just hope the Jetragon sticks to protecting the world rather than destroying it.