Staff charges are unique spells inEnshroudedthat you’re able to cast at both enemies and allies. These charges need to be crafted with materials found in Embervale, and will disappear after use. Due to this, staff charges can be quite valuable, especially if you are running low on resources.
So, which staff charges are the best? Which will help you take down Fell enemies and bandits alike, all across Embervale? Here, we are going to look at the best spells that you’re able to cast in Enshrouded. We’ll also cover how to craft each spell, allowing you to gather the materials and craft it as quickly as possible.

5x Bonemeal
1x Wood Acid
Healing spells are much needed in pretty much any video game, and Enshrouded is no exception. With Heal Channel, you may heal both yourself and your partywithout wasting any precious resources.
While Heal Channel itself does need to be crafted, the materials are fairly easy to obtain and don’t require any intense farming. Overall,Heal Channel is essential to any mage, especially those who are playing in a party with several other members.

4x Bonemeal
20x Flintstone

4x Resin
Chain Lightning takes a hefty amount of resources to craft, but it’s worth the payoff in terms of crowd control. More often than not, you will face one or two enemies at a time. On occasion though, you may become overwhelmed by the amount of enemies that surround you.

Enter Chain Lightning. This chaining spell can hit multiple enemies, stretching between them. Additionally, Chain Lightning can do a whopping 69 damage. Be sure that the enemies in question are standing fairly close together though, or the lightning will not reach beyond the first target.
10x Resin

1x Tar
2x Bonemeal

Sure, Fireball I isn’t the best spell in the game, but it is easy to craft and can be unlocked fairly early into the game. As a level ten spell, Fireball I can be crafted when you are still blooming into your mage abilities.
With very simple ingredients, we suggest always having this staff charge on hand. Even if you’ve leveled up past ten, this spell can come in handy when you are in a pinch. Rather than wasting a powerful spell on an enemy, just shoot a fireball!
30x Charcoal
3x Bronze Bar
50x Amber
As their name implies, eternal spells last forever. As such, they are a bit harder to craft. To make the Eternal Fireball, you will need a whopping 50 Amber, but once obtained, you don’t have to make the spell again.
Eternal Fireball is capable of dealing 114 damage, which is pretty great, especially since it’s not consumable. It’s important to note that to make Eternal Fireball, you will also need the Alchemy Station, which is an Alchemist-related piece of equipment.
5x Goo
20x Dirt
Acid Bite is another great spell if you are dealing with multiple enemies. Rather than taking them on one-by-one, you can cast Acid Bite and poison enemies in a cone shape. This spell comes out on top with its damage over time due to the poisoning effect.
Interestingly, Acid Bite can seem a bit overpowered. Once you obtain the crafting materials, we highly recommend making the Acid Bite spell charge and casting it on high-level enemies. You’ll be amazed at how strong it is!
20x Nitrate
20x Stone
20x Sulfur
Last by not least, we have Shroud Meteor. This one is a bit of an honorable mention, as casting Shroud Meteor is everyday combat isn’t practical. Instead, this works best as a final spell to cast to deal a massive amount of damage.
To be specific, this deals 205 damage. To compensate for this high damage, Shroud Meteor also has a cast time of a little over three seconds. During this time, you’ll be vulnerable; be sure to either clear the area around you it have other party members watch your back.