There are plenty of good choices when it comesto starting featsinDungeons & Dragons, whether it’s because you’re a Variant Human or your DM is giving you a bonus to start off with. To get a feat so early is great, mostly because you won’t be sacrificing a stat bump for a feat. As a result, a free feat like this means you should choose which one you want carefully.

But with so many great feats, it can be pretty difficult to parse through them all and figure out which is the right one for your character. But don’t worry, we’ve got you covered. Here are the best feats to start with in Dungeons & Dragons.

A Drow sends a cold beam of frost that freezes its enemy

10Magic Initiate

A Perfect Feat For Spellcasters

The Magic Initiate feat is almost always great whether you’re a spellcaster or not. However, if you’re planning to play a spellcaster from the start, we highly recommend you get this feat. It will allow you to bag some bonus spells and is perfect if you’re playing a Wizard.

Not to mention that you’re able to choose the same class as the one you’re playing as and get the extra spells from that class, using the same stats as your other spells. It’s a win-win and very helpful for expanding your spell list.

Dungeons & Dragons image showing Flaming Fist mercenaries pledging alligiance

9Warcaster

Become A Low Level Tank With Warcaster

The downside to being Level 1 is that you are way too squishy. Even if you’re playing something like a Paladin, there is no way you’ll get a very high AC or good HP. This means that if you want to concentrate on some early-level spells like Bless or Shield of Faith, you’re in trouble.

But that’s where this feat comes in; it’s perfect for clerics and paladins. You’ll get advantage to maintain concentration and can equip a shield along with your weapon so that you may stay armed and cast magic with your hands full.

A hooded man appears underground holding two pickaxes in Dungeons & Dragons Underdark

8Resilient

A Great Feat For Any Character

Unlike the previous recommendations, Resilient is good for any kind of character. You can boost an ability score from the get-go and have another proficiency in a saving throw. We would recommend that you choose Constitution. You can always benefit from some more Constitution, and there are many effects that will need you to roll that saving throw.

If not, then Dexterity isn’t a bad idea, as it tends to raise your AC and is another common saving throw in combat.

D&D Potion of Flying

7Mobile

Get Extra Speed Early On

If you intend to play a mobile character (pun intended),such as a Monk, then this is a must-have. Mobile not only boosts your speed higher than it already is, but it directly makes the Monk better than what it’s already best at: to run, hit something, and run away.

The feat would prevent any opportunity attacks, so you’re able to rush into combat, strike enemies, and run out. This means you’re less likely to get hit, which can often be a death sentence at those lower levels.

Adventurers brawl in a tarvern in Dungeons and Dragons

6Lucky

A Feat That Will Surely Save Your Life

Another useful feat for virtually any character is Lucky. Lucky allows you to reroll any d20 roll you want, and you get three chances to do this per long rest. Yes, that’s right. Any d20 roll, whether it’s an attack, ability check, or so on, can be rerolled.

The only downside is the chance of rolling low a second time and having to take it, but honestly, the feat is still worth it for some lifesaving opportunities.

A Tavern Bard Performing The Lute To A Group Of People In A Tavern In D&D Artwork

5Skill Expert

Great For Getting Expertise

If you’re looking for more skills, Skill Expert is perfect. You get another skill to become proficient in, can increase an ability score, and gain Expertise in a skill you’re already proficient in. This is exceptional in the hands of a class that already gets Expertise,such as a Bardor Rogue.

As well as this, the fact you get an ability score increase is just icing on the cake and solidifies this as a great perk to get early on.

A stout figure sits as green energy coalesces in their hand

4Ritual Caster

One Of The Best For Spellcasters

If you play spellcasters, this is another feat you should highly consider getting, especially if you have the chance to get it at Level 1. Ritual Caster allows you to learn ritual spells from a certain spellcasting class. This is perfect as you can choose a completely different class from your main and learn their rituals too.

The advantage of getting this at Level 1 is that as well as your regular spells you’ve learned, you’ll also be able to add two first-level ritual spells completely for free and keep learning ritual spells if you find them written down.

A Dawnbringer cleric heals an ally with holy magic.

3Healer

A Good Way To Keep Your Level 1 Party Alive

The downside to being Level 1 is that you are not going to have that much healing and so you’ll likely have to rely on a Cleric or Paladin to heal you up. But if you don’t have either of those in your party, then the Healer feat may be right for you.

Although you won’t be the main healer of your group, this feat will allow you to use a healer’s kit as an action and heal dying creatures you stabilize. It makes a pretty decent item a godsend for lower-level parties who are the most at risk of heavy hits.

Gyome, Master Chef from Magic: The Gathering (MTG)

2Chef

Someone Cooked Here

Another great feat for low levels is the Chef feat. Getting this at Level 1 makes it incredibly useful as this feat allows you to utilize your short and long rests well by cooking food that can heal your party and gain temporary hit points.

Furthermore, it gives you proficiency with cook’s utensils and a Constitution bonus, meaning you can allow the ability score to be odd-numbered before getting this feat. When you boost it up, you’ll get another plus to your modifier and some more HP.

Artwork of Tasha the Witch Queen writing in a book

1Keen Mind

Good Way To Flavour Your New Character

However, if you really want a feat that could easily add some flavor to your character from the get go then Keen Mind is for you. You’ll be able to increase your Intelligence score, always know which way is north, when the next sunset or sunrise is and remember things you’ve seen or heard in the past month.

It is a great way to showcase your new character’s intellect and also remember quest details since you’ll likely be taking on a quest if you’re just starting a campaign.