During last week’s Game Developer Conference, Larian Studios head Swen Vincke confirmed the team hasno plans for Baldur’s Gate 3 DLC or a fourth game. A lot of fans were left wondering why, but he since explained that it’s because they want to branch out and try new things that aren’t possible withDungeons & Dragons5e.

“There were a lot of constraints in making D&D, and the 5th Edition is not an easy system to put into a video game, and we had all these ideas of new combat that we wanted to try out, and so they were not compatible,” Vincke toldIGN. “You could see the team was doing it because everybody felt like we had to do it.”

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Larian considered developing a sequel at one point, but it didn’t want to adapt D&D’s systems again, so the plan was scrapped. Vincke also revealed thatBaldur’s Gate 3 DLC was in development, but it was cancelled because it “wasn’t really coming from the heart”. So, with a sequel and further expansions put to bed, the studio is moving onto new things. What those new things are, we don’t know yet.

After Larian announced that it was parting ways with Wizards of the Coast and moving on from Baldur’s Gate, speculation ran rampant as many began to blame the Dungeons & Dragons IP holder. However, Vincke clarified in a follow-up tweet that “WOTC is not to blame for [Larian] taking a different direction.”

As Vincke revealed in the IGN interview, it’s due to the restrictions of 5e combat and wanting to branch out and experiment more. Granted, it won’t be the first time Larian has built its own rules - the Divinity series did the same. So, if you want a taste of what to expect, Original Sin is the place to go (if you liked Baldur’s Gate 3,you should play them anyway).

Baldur’s Gate 3

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Baldur’s Gate 3 is the long-awaited next chapter in the Dungeons & Dragons-based series of RPGs. Developed by Divinity creator Larian Studios, it puts you in the middle of a mind flayer invasion of Faerûn, over a century after the events of its predecessor.