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It hasn’t been the smoothest ride forSuicide Squad: Kill the Justice Leagueso far. The game was maligned for its lack of content at release, with both critics and fans disappointed by its paltry offerings. Rocksteady hopes to remedy some of these issues with the launch of its first season of post-launch support.
This season’s biggest pull is undeniably the first new playable character, the Clown Prince of Crime himself, Joker. There’s also a smattering of new missions to grind and gear to collect, honoring the looter-shooter tradition of repeating objectives in order to get the latest and greatest loot.

A New Playable Character: The Joker
The Joker marks Suicide Squad’sfirst new member added after launch. He may not be the same character players met in other Arkham games (he’s from a different universe), but he still has the Clown’s trademark whimsy and sense of humor.
After unlocking him,you’ll be able to traverse the map with his explosive umbrella, which allows him to rocket through the air and skate along the surface of buildings. Joker canwield pistols, shotguns, and assault rifles.

New Elseworld Incursions
AdditionalElseworld missionshave been added to the map for you and your friends to tackle. In total,six new challenges have been introduced, all of which reward the newnotorious and infamous lootintroduced in Season One. These missions are:
You’ll also fight your second Brainiac, getting you one step closer to your goal of wiping each of his clones out.

After you unlock Joker, you’ll be able to increase themastery levelsof incursions andgain access to the second and third tier of infamous lootin the Fear nexus.
New Weapons And Gear
The first episode of Season One, Fear, is themed around the Batman villain Scarecrow. The Fear nexusrewards infamous gear modeled after him, many of which areequipped with the new poison status effect, which deals damage over time at the cost of enemies dropping fewer shields.
New notorious gear is available, modeled after villains like Mad Hatter and Polka-Dot Man, among others. The Intergang weapon manufacturer has also been added to the game’s arsenal,prioritizing a high rate of fire with low ammo.

Battle Pass Integration
With the release of Season One comesSuicide Squad’s first battle pass. The omnipresent monetization practice seems to find its way into every live service game, and Rocksteady’s project is no exception.
The pass has 76 tiers, none of which feature any items that affect gameplay.Cosmetics dominate most of the unlockables, like skins and masks, but some are premium currency. Each tier is unlocked bycollecting battle pass experience points, which are awarded by completing objectives. If you finish the entire pass,you’ll be given enough Luthorcoins to buy the next one for free!