Warhammer 40,000: Rogue Tradertruly impresses with its captivating storyline, decision outcome mechanism, and a plethora of systems and planets to explore. As you embark on your journey as a Rogue Trader, after transitioning to Chapter Two and arriving at Footfall, you receive a lengthy quest called Reclaim What Was Lost.

In this quest, you are tasked with reaching three planets where contact has been lost and uncovering the situations there. Of course, this will be quite a lengthy voyage, but you are not alone on this journey. Let’s delve into how you will complete this quest.

Warhammer 40000 Rogue Trader - Lordship Prepares to Enter Voidship

How To Acquire The Reclaim What Was Lost Quest?

When you reach Chapter Two, you will step into Footfall, deal with the issues there, and then you will need toreturn to your voidship.Before you depart, Heinrix will rejoin your crew.

Upon arriving at the voidship, everyone will gather before you, andVox Master Vigdis will begin speaking.She will mention that messages are being swallowed due to warp disturbances and that established routes are in jeopardy. You must locate the worlds under Von Valancius' protection, establish new routes to them, and regain control there.

Warhammer 40000 Rogue Trader - Vox Master Gives Information About Planets Which You Lost Contact

The worlds you need to reach areJanus, Dargonus, and Kiava.When you start talking to Vox Master, you will complete the “Tattered Spirit” quest, and then when you ask any questions about these worlds, the “Reclaim What Was Lost” quest begins.

This is already a mandatory quest, soit’s not possible to miss it.

Warhammer 40000 Rogue Trader - Lordship interacts with Koronus Expanse map

Things You Need To Know Before Embarking On Journeys To Other Planets

After gathering information about all the worlds and their significance from your companions, you are now ready for the journey. However, this time, instead of the usual travel in previous sections,you will use a different method.Interact with the Koronus Expanse Map located in themiddle of the voidship bridge.

The current system you are in is Furibundus. You need to go to different systems this time. To do this,open the “Map of the Koronus Expanse” section in the bottom right cornerof the screen where you are viewing the Furibundus system. Here, the game will provide you with general information about howWarp Routes function.

Warhammer 40000 Rogue Trader - Furibundus Star System

The color of the routes created by your Navigator indicates the level of danger:

Red

Your ship will be attacked by hostile forces.

Additionally, by spending Navigator Insights points, yournavigator can make routes safer. These points are earned byscanning and discovering new systemsin the Koronus Expanse.

After learning the general information,press the “Chart New Routes” button at the bottom of your screen. You have now discovered new star systems, and you will see some of the places you can go.

Warhammer 40000 Rogue Trader - Voidship is in Sotto’s Tomb system

How To Reach The Janus Planet In Telikos Epsilon System

This guide only covers the “Reclaim What Was Lost” quest. There may be plenty of resources to discover, missions to undertake, and challenging battles awaiting you on other planets in different systems. Whether to explore them or not is up to you.

To reach Janus, you firstneed to find the Telikos Epsilon system.To do this, initiate Warp Travel to the Sotto’s Tomb system. From here,chart new routes to see the Telikos Epsilonsystem to the north. Once you have reached Sotto’s Tomb,proceed to the Aviorus system.Scan the planets in Aviorus and collect the goods.

Warhammer 40000 Rogue Trader - Voidship scans a hulk

There is a Drifting Voidship marked as a Hulk in the Aviorus system. Upon entering here, you will receive a separate quest andencounter formidable enemies.It is advisable to be cautious, and if you decide to go there, be well-prepared.

From the Aviorus system, you canopen a path to the Telikos Epsilonsystem by charting new routes, but thisroute is red, meaning deadly.Here, if you wish, you canspend three points to make the route green (safe), and reach this system without any accidents. Remember that one of your main quests is to reach the planet Janus in this system.

Warhammer 40000 Rogue Trader - Deadly Road to Telikos Epsilon

Upon arriving at Telikos Epsilon, you will receive information that the governor of the planet Janus will greet you. After landing, you will encounter a mysterious figure on the roof, Yrliet.

Speak with Governor Vyatt, and of course, you won’t be welcomed peacefully. A conflict awaits you after an assassination attempt. Following a lengthy battle, you canproceed to the mansionwhere the Governor is located.

a closeup of Yrliet in her intro cutscene in warhammer 40k rogue trader

When you reach the mansion, you will be asked if you want to meet with the Governor alone or with your team. This decision is up to you. After speaking with the Governor, you can learn about the situation and receive information about the rebels who make trade difficult. Additionally, you can inquire about the sniper, Yrliet who assisted in the battle.

How To Complete The World Shapers Quest

To complete the “Reclaim What Was Lost” mission, you alsoneed to finish the “World Shapers” missionyou’ve just received. After leaving the mansion, you canspeak with Atilius Quintto learn more about the rebels, Yrliet, and the current situation.

Yrliet can be found in thewestern part of your map, in front of the red-roofed gazebo. The meeting might not be pleasant due to your racial differences.If you want to recruit her to your team quickly, you need to assure her that you have no desire for combat and emphasize that this is common ground between you.

Warhammer 40000 Rogue Trader - Assasination attempt on governors estate

Do not belittle herunder any circumstances. If you’ve maintained a conversation that respects boundaries of respect up to this point, you’ll have three options:

Choose the first option and recruit her into your team. Afterward, there areother individuals you need to communicate. One of them is thetech-priest Vinzelex, who is located on theleft side of the mansion.

Warhammer 40000 Rogue Trader - Lordship enters governor’s chamber

Finally,speak to the Security Officer. She will mention a rebel who has locked himself inside. The Officer and her team is planning to poison him from outside. Here, you can choose to either wait for the rebel to die orprefer to enter and talk to him.Speaking with the Rebel might be beneficial if you want to learn more about the true nature of the events and why the rebels have risen.

Additionally, talking to the Old Servant,located on the right side of the mansion, will provide insight into how dramatic and frightening the situation is. Nothing is as it seems. At this point, there’s nothing more to do but return to the voidship.

Before boarding the ship, Yrliet will reveal something she has been hiding. Afterward, you will arrive at the Forests of Janus. You will battle rebels, strange lion-like creatures, and some Asuryans here. Also, you will learn more about Yrliet and her thoughts.

After you clear all the enemy groupsin the forest, you will come face-to-facewith Muaran.There is a lot of dialogue that may trigger combat with them. However, if you display more passive and focus on your common enemy in your conversations, you can make an Iconoclast choice andavoid fighting.

If you don’t decide to fight against Muaran, he will aid you bysending three warriorsfor the upcoming battle.

From this point on, you will receive the “Aeldari in Distress” mission. Alternatively,you can choose a dogmatic and xenophobic pathand engage in combat, decision is yours.

If you want to romance Yrliet, remember to tell her that she has a place in your team without belittling her during your dialogues with her.

Next, it’s time toreturn to the Governor. At this point, you know the truth, and the Governor’s wrongdoing in this world is evident. After exhausting dialogues, you can choose to either kill her or witness his servant killing him at the end of the events. But before you can make a move, they will lower a barrier and escape.

Interact with the candles on the wall to lower the barrier. Proceed and after reaching the section with Corrupted Nobles,you will start the final battle in this planet.If you have accepted an alliance with Muaran in the forest,three Aeldari Guardians will come to assist you.

After the battle, you will have another conversation with Yrliet. She will speak to you about leaving. You can tell her that you want her on your teamif you need a good sniperamong your companions.

Thus, your task with the “World Shapers” mission and your errands on Janus planet will be completed. Whether you keep your promise to Footfall when leaving the planet is up to you. Next, there are other planets to visit.

How Reach The Kiava Gamma Planet In Cranach System

You need toarrive at the Cranach systemfor the Kiava Gamma planet. When youcreate new routes from the Telikos Epsilonsystem where Janus is located, you willsee the Orseillo Prophecy system. Aim to reach there as the first step.

After reaching the Orseillo Prophecy system, create new routes again, and this time you willsee the Adermat II system to your northwest.Your next target is there.

Upon arrival, you will find theTenebris Aquae system nearby to your south.Reach there, then head towards the Cranach system, which is to your west. This way, you will reach the system where Kiava Gamma is located.

In this system, the Vox Master will inform you that they cannot establish communication with the governor. At that moment,you will receive a data transfer request.Whether you accept it or not, you will need to make decisions abouttext-based events.Additionally, you willreceive the “Flame in the Dark” mission.

Afterward, you willengage in battle with some enemy spacecraftto enter Cranach.

This battle can be challenging, so if you’re struggling, play defensively byretreating continuously and dropping torpedoes.Eventually, you will be able to destroy enemy ships. However, this is a time-consuming method. Also, unlike regular battles, remember thatyou can save in the middle of the battle.

How To Complete Flame In The Dark Quest

When you disembark from the ship, you willsee five Corrupted Servitors near the landing spot.Engage in dialogue with them, and you will notice that they have some kind of mutation. If youcut away the tumoron them and instruct them tocontinue with default programming, they will now follow you and provide support in battle, giving you five strong allies. This is the option you need to select:

If you fail, you willhave to fight them.Therefore, it would be beneficial to save and load if you fail.

As you proceed further, you will begreeted by a Tech Priestwho will ask for your identification. Here, you have two options: if you tell him to continue with his protocol, he will lead you into a trap, and you will engage in a battle in an area wherelava falls from above to your head.

If you attack this tech-priest, you can engage in combat in the area where you are currently located. This way you will not fall into an ambush, and you will have the chance totake positions before the battle.

After the battle,take the elevator upstairs.By using the computer there, you willlower a platform to the ground level.If you go upstairs without going down andpass the steam traps, you willtalk to the Lexmechanic, learn about the situation, and decide his fate.

After descending with lift andadvancing through the newly opened path, you willencounter Fabricator-Censor Cubis Delphim. From this corrupted entity, you will learn what happened here and that he killed Governor Kaprak. Afterward, he will unleash his corrupted minions upon you, and you willfind yourself in another battle.

After a lengthy battle,open the large iron gatein the area. Interact with the cogitator inside to have a large device bring a cylinder. There is another roomadjacent to this room.You can reach there byanother door in the area where you fought.You will see another cogitator here.Choose the “Bridge lowering protocol"and another platform will create a path for you.

Proceed from here and destroy the traps. You will come to acircle with a machine in the middle, interact with the machine, and thebridges on your platform will rotate, allowing you to move to a new area.

Afterward,head to the southern partsof this new location. Eventually, you will encounter Dementz.You will have to fight himregardless of the dialogue option you choose. They are not numerous, but they are formidable opponents. Corrupted Ruststalkers and Combat Servitors can be challenging, while the others consist of Dementz and Vox Skulls.

After the battle, you will see aladder in the southern partwhere you may create a shortcut back.You can return to the shipif you wish.

As you head back north, you will encounter cultists and a terrifying and unexpected enemy,the Chaos Marine, around whom they gather. Here, you can choose to listen to his sermon, disrupt the sermon by mentioning the God-Emperor, or directly attack him. Your choice herewill grant you a bonus:

Listen to the Sermon, then memorize it.

Attacks lower enemies' armor by -5

If you are prepared, you can defeat the Chaos Marine no matter how imposing he may be. If youleave him as a last enemy,the battle will be more manageable for you. Then,use the computer in the room, and the iron barrier in the room will lift. Go there, and now you areready for the final battle.

It’s time to confront Fabricator-Censor Cubis Delphim. In addition to other minor enemies, there will be two terrifying Forgefiends with him.

If you arefollowing the Heretical pathand have reached theFollower level, one of them can be your ally throughout this battle, making the fight easier for you. Additionally, theremaining Corrupted Servitors from the initial fiveyou acquired will still be with you in this battle.

It’s a wise choice toleave the Forgefiends and Fabricator for last, as this will make the battle more manageable for you. Essentially, move tank characters around major targets and effectively utilize your ranged characters. After the battle, you may prefer to bring the Forgefiend onto your ship and pursue an even more heretical path.

Upon leaving, you will encounter Uralon the Cruel, an important figure behind the events. How you converse with him is up to you. This way,you will complete this quest, leaving only the last planet required for the “Reclaim What Was Lost”.

How To Reach Darganus Planet In Mundus Valancius System

The planet Darganus is located in the Mundus Valancius system. First, you need toreturn to the Telikos Epsilon system, where you met Yrliet on the Janus planet. To reach Mundus Valancius, you mustjourney northwardfrom this system.

You can go in the following order:

When entering the planet Darganus,a shuttle carrying Magos Tarzus and his companions will attempt to board your ship. Opticon-22, whom you know from Footfall, will also be present. They will attempt to arrest Pasqal. Regardless of the option you choose,you will have to fight.There are seven enemies, but their small number doesn’t mean they should be underestimated.

Afterward, you’re able to choose to talk to Pasqal about the situation. Once you leave this situation behind, you can finallymake your way to Darganus.

Start by heading to the Von Valancius Palace. A lively and cheering crowd will greet you, which feels truly exhilarating. Your first two conversations will be withClementia and Achilleas.

You will also learn that Clementia is Abelard’s granddaughter. After learning why the governor is not present, you’ll likely want to rest. Go to the palace and you may wander freely. Talk to Clementia and gather information about the place. Then, speak with Achilleas in the throne room. You also need tocomplete the “Spiders in a Jar” queston this planet.

Then,speak with Clementiaagain and let her know you areready to see the governor.Talk to the governor to learn more details about the events. This way, you will have completed both the “Spiders in a Jar” and “Reclaim What Was Lost” quests.